Saturday, 22 November 2008

Week Three - 06/10/08

I wanted to hit the ground running with this project and so have begun designing in Flash. I have decided on the preliminary layout for the menu, where I will have a global navigation bar to reinforce ease of access; a prevalent theme of the project. To make the interface interesting and fun to use, I have decided to animate the 5 main gun mechanisms of the age to act as the 5 buttons on the navigation bar. The evolution of gun-powder technology will be a major theme in the game and so this will tie in nicely. Although it might be a short while before the user learns what each button does, I don't feel it will affect the navigation negatively, while having a positive affect visually.
I have completed a still for the HUD, having decided upon the necessary content from my research. I have also animated the menu system so that pressing on the 5 navigation buttons will change the content on the screen. Although very basic at this stage, I should be able to develop this file into a full interface.

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