This Week I have moved from scanning hand-drawn imagery to designing in Photoshop. Although challenging and time consuming to start with, I have created a wax seal and candle from scratch which I feel look very effective.
Using images from my photo library, I have created a token background for the HUD screen to make a setting for them. I have decided to create my own backgrounds in Flash rather than using video capturing software such as FRAPS to generate in-game footage. This decision was due to the fact that as it was my own game, it would be difficult to capture relevant or appropriate footage. Creating my own also gives me total freedom in how I can use it to display how the HUD will change with environmental influences.
I have developed the firing animation for the pistol and added a walking and standing animation for the arm.
I have also decided to add an opening start menu to complete the interface. the player would therefore be able to start a game in the introductory menu, then pause the game from the HUD interface.
Saturday, 22 November 2008
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